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Thursday, September 18th, 2003
10:08 am - New List
Here's the new 1850 portion of the list:

1850 Tau GT - For the Greater Silliness

HQ1 - Commander Roy Fokker (Farsight) 170
HQ2 - Ork Fighter Shas'o Rick Hunter 149
Plasma, Shield Generator, 2x Shield Drone
HW Blacksun Filter
Bodyguard: 2 bonded Shas'vre Ork Fighters 195
2x Plasma, 2x Flamer, 2x Shield Drone
1x Missile Pod, 1x HW Target Lock

EL1 - Bonded Crisis Suit Team (2) w/Shas'vre 170
2x Plasma, 2x Flamer, 2x Shield Drone
1x Missile Pod, 1x HW Target Lock

TR1 - 10x Bonded Fire Warriors w/Shas'ui 257
Markerlight, Devilfish w/2x Seekers
Targetting Array, Multi-Tracker,
Decoy Launchers
TR2 - 10x Bonded Fire Warriors w/Shas'ui 257
Markerlight, Devilfish w/2x Seekers
Targetting Array, Multi-Tracker,
Decoy Launchers
TR3 - 10x Bonded Fire Warriors w/Shas'ui 257
Markerlight, Devilfish w/2x Seekers
Targetting Array, Multi-Tracker,
Decoy Launchers

HS1 - Bonded Broadside Team (2) 185
2x Shield Drones, Target Lock

HS2 - Hammerhead w/ Railgun, Smart Missile 210
Gun Drones, Sensor Spines, Multi-tracker
Targetlock, Disruption Pod, Decoy Launchers

On advice of folks from the Portent.net forums, I've reduced the number of drones, which freed up points for improving the overall suit abilities. I'm keeping Roy as an independent character, as I need his Leadership and skills to go anywhere. Usually, however, he'll probably join with Rick's group to form a 4-strong C-Suit group if I need to assault something ugly.

current mood: mellow

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Tuesday, August 19th, 2003
10:24 pm - Oh, the end is in sight!
Here's the Tau Army 95% finished. I have to decal the Devilfish. This is the 1850 portion. The 300 point sidebar is unfinished, pending the AWACS dome, and the Railgun Pathfinders.

Click Here for Tau

Here's the Devilfish:





current mood: working

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Sunday, August 10th, 2003
1:59 am - Squadron assemble!
All Valks and their color-coded drones:



Whee!

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Saturday, August 9th, 2003
8:58 am - Flight of the Valkyrie


Front Row: Rick, Roy, Max, Mira
Back Row: 2 Valkyries, 2 Intruders

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Saturday, August 2nd, 2003
12:24 pm - Skull Squadron Flies Again


current mood: amused
current music: UB 40 - I Can See Clearly Now

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10:31 am - Valkyries!




current mood: accomplished
current music: Steve Miller Band - Living in the USA

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Sunday, July 27th, 2003
5:04 pm - I have achieved DORKITUDE


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Friday, July 18th, 2003
11:22 pm - A large step forwards...
Putting my nose to the grindstone, I have completed painting all of the Warriors, the 5 Pathfinders (out of 8), some drones, and one of the Intruders. I have greybrushed the other Intruder, gotten the Hammerhead completed, and greybrushed the two Devilfish. By the end of this weekend, I should be done painting this portion of the force. This leaves 2 Devilfish, and the engines of the third, 3 Pathfinders, and 6 Crisis Suits.

At the end of the weekend, I will be about 60% done with the Army, with only some conversions and easy paint jobs to finish. Then, I move into building the Miramar itself. This is good news, because it means I'll be done well before GT time, and have time to play with the army a bit, so I don't lose outrageously badly. Much.





current mood: accomplished

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Friday, July 11th, 2003
11:30 pm - More Marines


current mood: lethargic
current music: Red Hot Chili Pepers - Rollercoaster Of Love

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5:51 am - More work
I've been workin' on the railroad...





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Friday, July 4th, 2003
5:41 pm - Prowler Ascendant




current mood: working
current music: Cheap Trick - Mighty Wings

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Tuesday, July 1st, 2003
10:52 pm - EA-2B Prowler
The Prowler Gunship, pre-prime. I added a second pair of engines, some small wings, built the smart missile launcher into a rear-deck mount, two gun drones, sensor spines, disruption pod, multi-tracker, target-lock, and (not viewed) rear decoy launchers.

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Thursday, June 26th, 2003
6:58 pm - Intruder Alert!
Front and Rear shots of the painted Intruder )

current mood: creative
current music: Robotech Battle 02

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Wednesday, June 18th, 2003
11:10 pm - The NAS Miramar
The initial base, which will be converted into the Miramar:

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Tuesday, June 3rd, 2003
10:08 pm - Flight of the Intruder
Final shot, before prime and paint, of the converted XV-6 Intruder:



And the model the way it is supposed to be built:



current mood: satisfied

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Monday, June 2nd, 2003
11:17 pm - Army List Tweak
Stole 30 points from the Troops section (one fire warrior per squad), to make the HQ and Bodyguard more alike, thus making them significantly different than the Tomcats.

XV-18C "Hornet" Bodyguard
Plasma Rifle
Shield Generator
2x Shield Drones

"Jester" has a Hardwired Target lock, allowing him to fire seperately from his Wingleader, if necessary.

This makes them both a little more surviveable, since they are my only real "Close Combat" options in the army. Should I need to sacrifice them to slow down those Rhino Rush armies, they'll make dandy, hard-to-kill, speedbumps. Both of the Hornets will be "Gerwalks", to indicate that they are, in fact, Close-Combat variants.

1849 total army points.

current music: Pink - Get This Party Started

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6:09 pm - Good News
I am going to exchange terrain I never use (stuff I made for home, before the whole play-at-home thing fizzled out) for Store Credit. This will allow me to finish my Dark Angels army, which is what I'll play while I work on the Miramar Project.

I make the exchange tomorrow, so, by the end of the week, the first pictures will be up of the conversion effort to build a Robotech Valkyrie from a Crisis Suit. This'll be one of the "Tomcat" variants, which is kitted out as follows:

XV-14D "Tomcat"
Plasma Rifle
Missile Pod
2 Shield Drones.

My sketches have the missile pod in traditional strike valk location, which is to say to the rear of the cockpit, to either side. The plasma rifle will be mounted, most likely, centerline ventral. I'm going to do some experimentation, but, the first attempt will be to try and mount the two drones under small 'wings' which I'll have to scrounge up. If that doesn't work, I have the option to mount 'em dorsal/ventral, or, perhaps, on the right and left of the fuselage. In any case, they have to be removeable as they will get blown off. A lot.

Miramar, out.

current mood: accomplished
current music: Ohio Players - Love Rollercoaster

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Friday, May 30th, 2003
10:06 am - Army List
Here's the current design of the list, behind this cunningly concealed cut-tag.

Don't Click On This Link. Nothing to see here. )

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Thursday, May 29th, 2003
8:40 pm - Day One - Project Overview
This is the LiveJournal for the Miramar Project.

TMP is an 1850 point Warhammer 40K Tau Army, with a 300 Point Sidebar, for the 2003 Los Angeles Grand Tournament. It is based upon several concepts.

  1. Modifying Crisis Suits and Tanks to look more 'airplane' like, as well as Robotech-like, specifically in Airplane and Gerwalk (Guardian) Modes.

  2. Using "Top Gun". The sub-title of this project is "Taupe Gun". The pilots are all culled from the movie, and the Carrier is named NAS Miramar, after the Naval Air Station of the movie.

  3. Creating an actual "Carrier" for the 2'x2' display. Should be an eye-catcher at the Tournament.


This journal will record pictures, successes and failures of the Project, from Day one until Post-Tournament.

current mood: determined
current music: [Theme] - Top Gun Anthem

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